OVERVIEW

I am a lifelong programmer eager to break into the professional gaming world. My multiple certifications have molded me into an adaptable worker, who often challenges himself with ambitious ideas in order to learn.
I am passionate about immersive experiences and in depth mechanics for players to dive into. Some of my favourite games are Mass Effect, Cyberpunk 2077, Skyrim, and Fallout.

CERTIFICATIONS

AEC In Game and Level Design - College LaSalle
Certificate in Game Design with Unity - Digital Media Academy
Certificate in Game Programming for VR & AR - Digital Media Academy
Certificate in Programming and App Development for IOS - Digital Media Academy

SHOWCASE

We Three

My current personal project, designed to push my game design and programming skills as far as possible. Made in UE5.
Here are some of my proudest achievements on this project so far:
  • In depth use of Behaviour Trees for Enemies and Party Members
  • Use of Environment Query Systems for smarter AI behaviour
  • Implementing a complex combat system
  • Implementing a dialogue system that is reactive to player progress
  • Implementing a variety of environmental "interactables"

Party Member Demo

Abilities Demo

Dialogue & Camp Demo

Tutorial Footage

Blueprint Gallery

ABOUT ME

Messenger's Tale

This game was made within 24 hours as part of the Collège LaSalle TechWeek GameJam. I was the sole programmer of the team, and despite multiple hiccups, I am proud of what I achieved within that time frame.
Here are some of my proudest achievements on this project:
  • Implementing a memory system that updated levels and dialogue based on player progress
  • Implementing a unique movement system that utilizes custom animations

Game Overview